A unit of information is any unit of measure of digital data size. In digital computing, a unit of information is used to describe the capacity of a digital data storage device. In telecommunications, a unit of information is used to describe the throughput of a communication channel. In information theory, a unit of information is used to measure information contained in messages and the entropy of random variables.

Due to the need to work with data sizes that range from small to large, units of information cover a wide range of data sizes. Units are defined as multiples of a smaller unit except for the smallest unit which is based on convention and hardware design. Multiplier prefixes are used to describe relatively large sizes.

For binary hardware, the most common hardware today, the smallest unit is the bit, which represents a value that is one of two possibilities, typically shown as 0 and 1. The nibble, 4 bits, represents the value of a single hexadecimal digit. The byte (8 bits, 2 nibbles) is possibly the most commonly known and used base unit to describe data size. The word is a size that varies by and has a special importance for a particular hardware context. On modern hardware, a word is typically 2, 4 or 8 bytes, but the size varies dramatically on older hardware. Larger sizes can be expressed as multiples of a base unit via SI metric prefixes (powers of ten) or the newer and generally more accurate IEC binary prefixes (powers of two).

Information theory

Comparison of units of information: bit, trit, nat, ban. Quantity of information is the height of bars. Dark green level is the "nat" unit.

In 1928, Ralph Hartley observed a fundamental storage principle, which was further formalized by Claude Shannon in 1945: the information that can be stored in a system is proportional to the logarithm of N possible states of that system, denoted logb N. Changing the base of the logarithm from b to a different number c has the effect of multiplying the value of the logarithm by a fixed constant, namely logc N = (logc b) logb N. Therefore, the choice of the base b determines the unit used to measure information. In particular, if b is a positive integer, then the unit is the amount of information that can be stored in a system with b possible states.

When b is 2, the unit is the shannon, equal to the information content of one "bit". A system with 8 possible states, for example, can store up to log2 8 = 3 bits of information. Other units that have been named include:

Base b = 3

the unit is called "trit", and is equal to log2 3 (≈ 1.585) bits.

Base b = 10

the unit is called decimal digit, hartley, ban, decit, or dit, and is equal to log2 10 (≈ 3.322) bits.

Base b = e, the base of natural logarithms

the unit is called a nat, nit, or nepit (from Neperian), and is worth log2 e (≈ 1.443) bits.

The trit, ban, and nat are rarely used to measure storage capacity. But the nat, in particular, is often used in information theory, because natural logarithms are mathematically more convenient than logarithms in other bases.

Units derived from bit

Several conventional names are used for collections or groups of bits.

Byte

Historically, a byte was the number of bits used to encode a character of text in the computer, which depended on computer hardware architecture, but today it almost always means eight bits – that is, an octet. An 8-bit byte can represent 256 distinct values, such as non-negative integers from 0 to 255, or signed integers from −128 to 127. The IEEE 1541-2002 standard specifies "B" (upper case) as the symbol for byte (IEC 80000-13 uses "o" for octet in French, but also allows "B" in English). Bytes, or multiples thereof, are almost always used to specify the sizes of computer files and the capacity of storage units. Most modern computers and peripheral devices are designed to manipulate data in whole bytes or groups of bytes, rather than individual bits.

Nibble

A group of four bits, or half a byte, is sometimes called a nibble, nybble or nyble. This unit is most often used in the context of hexadecimal number representations, since a nibble has the same number of possible values as one hexadecimal digit has.

Word, block, and page

Computers usually manipulate bits in groups of a fixed size, conventionally called words. The number of bits in a word is usually defined by the size of the registers in the computer's CPU, or by the number of data bits that are fetched from its main memory in a single operation. In the IA-32 architecture more commonly known as x86-32, a word is 32 bits, but other past and current architectures use words with 4, 8, 9, 12, 13, 16, 18, 20, 21, 22, 24, 25, 29, 30, 31, 32, 33, 35, 36, 38, 39, 40, 42, 44, 48, 50, 52, 54, 56, 60, 64, 72 bits or others.

Some machine instructions and computer number formats use two words (a "double word" or "dword"), or four words (a "quad word" or "quad").

Computer memory caches usually operate on blocks of memory that consist of several consecutive words. These units are customarily called cache blocks, or, in CPU caches, cache lines.

Virtual memory systems partition the computer's main storage into even larger units, traditionally called pages.

Multiplicative prefixes

A unit for a large amount of data can be formed using either a metric or binary prefix with a base unit. For storage, the base unit is typically a byte. For communication throughput, a base unit of bit is common. For example, using the metric kilo prefix, a kilobyte is 1000 bytes and a kilobit is 1000 bits.

Use of metric prefixes is common. In the context of computing, some of these prefixes (primarily kilo, mega and giga) are used to refer to the nearest power of two. For example, 'kilobyte' often refers to 1024 bytes even though the standard meaning of kilo is 1000.

SymbolPrefixMultiple
kkilo1000
Mmega10002
Ggiga10003
Ttera10004
Ppeta10005
Eexa10006
Zzetta10007
Yyotta10008
Rronna10009
Qquetta100010

The International Electrotechnical Commission (IEC) standardized binary prefixes for binary multiples to avoid ambiguity through their similarity to the standard metric terms. These are based on powers of 1024, which is a power of 2.

SymbolPrefixMultipleExample
Kikibi210, 1024kibibyte (KiB)
Mimebi220, 10242mebibyte (MiB)
Gigibi230, 10243gibibyte (GiB)
Titebi240, 10244tebibyte (TiB)
Pipebi250, 10245pebibyte (PiB)
Eiexbi260, 10246exbibyte (EiB)
Zizebi270, 10247zebibyte (ZiB)
Yiyobi280, 10248yobibyte (YiB)
Rirobi290, 10249robibyte (RiB)
Qiquebi2100, 102410quebibyte (QiB)

The JEDEC memory standard JESD88F notes that its inclusion of the definitions of kilo (K), mega (M) and giga (G) based on powers of two are included only to reflect common usage, but that these are otherwise deprecated.

Size examples

  • 1 bit: Answer to a yes/no question
  • 1 byte: A number from 0 to 255
  • 90 bytes: Enough to store a typical line of text from a book
  • 512 bytes = 0.5 KiB: The typical sector size of an old style hard disk drive (modern Advanced Format sectors are 4096 bytes).
  • 1024 bytes = 1 KiB: A block size in some older UNIX filesystems
  • 2048 bytes = 2 KiB: A CD-ROM sector
  • 4096 bytes = 4 KiB: A memory page in x86 (since Intel 80386) and many other architectures, also the modern Advanced Format hard disk drive sector size.
  • 4 kB: About one page of text from a novel
  • 120 kB: The text of a typical pocket book
  • 1 MiB: A 1024×1024 pixel bitmap image with 256 colors (8 bpp color depth)
  • 3 MB: A three-minute song (133 kbit/s)
  • 650–900 MB – a CD-ROM
  • 1 GB: 114 minutes of uncompressed CD-quality audio at 1.4 Mbit/s
  • 16 GB: DDR5 DRAM laptop memory under $40 (as of early 2024); about $169 in early 2026 after huge price increase the year before because of AI boom)
  • 32 GB: SODIMM DDR5 DRAM laptop memory for $377.99 (as of early 2026)
  • 8–24 GB in smartphones. 12 GB is currently max. in iPhone (in early 2026), and 16 GB in most Android, and 24 GB in some gaming Android smartphones. Some 24 GB phones, but not all, do not have real 24 GB of RAM but have 16 GB of RAM plus storage, and claim "memory fusion". Note, in all cases storage is in way higher numbers, e.g. 1 TB, and it's not a (full) substitute for RAM.
  • 16–128 GB DDR RAM in laptop/desktop computers, typical desktop computers may have 16 GB DDR5 or 32 GB, while large can have 128 GB in four DIMM slots of 32 GB each. Some DDR5 (CAMM) have 64 GB or 128 GB each, but you can only put one such in a laptop (replacing what you had), for the CAMM standard. Micron has released 256 GB LPDRAM SOCAMM2 but it's meant for data centers, not laptops (or desktops), at least for now since it's not compatible with laptop CAMM. The size of RAM does not include what a discrete GPU adds (see below), if installed (nor storage), but if a GPU is integrated the RAM is shared.
  • 8–24 GB RAM for GPU. 6–8 GB is currently considered entry level for discrete desktop GPU, and 16 GB High-End, the recommended minimum for modern 4K gaming, medium-sized local AI models (though smaller AI models are getting increasingly more capable, competing with recent state-of-the-art larger), and 24 GB enthusiast.
  • 36–64 GB High Bandwidth Memory (HBM). 36 GB HBM stacks are currently in use in large AI GPU systems, and 48 GB 16-layer stack, 2048-bit interface HBM4 was showcased at at CES 2026. Since systems can already use more than one stack in a GPU (and many racks of GPUs), capacity is already way higher, and "the industry will be watching the "Rubin Ultra" launch scheduled for late 2026. This variant is expected to fully utilize the 48GB capacity of the 16-layer stacks, providing a massive 448GB of HBM4 per GPU".
  • 192–288 GB in large AI/datacenter GPUs, the lower 192 GB in current NVIDIA B300 / B200 (Blackwell) using HBM3E stacks. And the 288 GB NVIDIA Rubin R100, that will be available in late 2026, now in production, uses 8 stacks of 36 GB 12-layer HBM4.
  • 32/64/128 GB: Three common sizes of USB flash drives
  • 1 TB: The size of a $30 hard disk (as of early 2024)
  • 6 TB: The size of a $100 hard disk (as of early 2022)
  • 12 TB game hard disk drive (for Xbox).
  • 16 TB: The size of a small/cheap $130 (as of early 2024) enterprise SAS hard disk drive
  • 26 TB: The size of $325 (as of early 2026) "video" hard disk drive
  • 44 TB: Largest hard disk drive (as of as of March 2026[update], still only sold to data centers; 36 TB in Feb 2025 was then also only sold to data centers).
  • 100 TB: Largest commercially available solid-state drive (as of mid-2024)
  • 200 TB: Largest solid-state drive constructed (prediction for mid-2022)
  • 1.6 PB (1600 TB): Amount of possible storage in one 2U server (world record as of 2021, using 100 TB solid-states drives).
  • 1.3 ZB: Prediction of the volume of the whole internet in 2016

Obsolete and unusual units

Some notable unit names that are today obsolete or only used in limited contexts.

  • 1 bit: unibit
  • 2 bits: dibit, crumb, quartic digit, quad, semi-nibble, nyp
  • 3 bits: tribit, triad, triade
  • 5 bits: pentad, pentade,
  • 7 bits: heptad, heptade
  • 9 bits: nonet, rarely used
  • 10 bits: declet, decle
  • 16 bits: doublet, wyde, parcel (on Cray-1), chawmp (on a 32-bit machine)
  • 18 bits: chomp, chawmp (on a 36-bit machine)
  • 32 bits: quadlet, tetra
  • 64 bits: octlet, octa
  • 256 bytes: page (on Intel 4004, 8080 and 8086 processors, also many other 8-bit processors – typically much larger on many 16-bit/32-bit processors)
  • combit, comword

See also

Citations

External links

  • 2009-02-16 at the Wayback Machine – Make conversions between bits, bytes, kilobits, kilobytes, megabits, megabytes, gigabits, gigabytes, terabits, terabytes, petabits, petabytes, exabits, exabytes, zettabits, zettabytes, yottabits, yottabytes.